Our key educational program serving high-quality, innovative hands-on activities treating science and technology as an integral part of the humanities.
The Tinker Lab is the key educational program at Lewis Latimer House Museum to serve high-quality, innovative hands-on activities treating science and technology as an integral part of the humanities. In the Tinker Lab, participants use an array of technologies such as Scratch, Ev3, and Wedo, and build from scratch using various micro-controllers, proto boards, and coding programs. The museum sees the drive to build in three-dimensional spaces and coding as an invaluable 21st century literacy skillset.
A free application developed by MIT. By snapping together graphic programming blocks Tinkers can learn to solve problems, design projects and express themselves creatively on the computer.
Works like a keyboard and mouse and makes computer programs come to life!
These circuit boards can be as simple or as complex as you can imagine! There are many kits to make fun projects with and the Arduino is compatible with scratch http://s4a.cat.