Our key educational program serving high-quality, innovative hands-on activities treating science and technology as an integral part of the humanities.
The Tinker Lab is the key educational program at Lewis Latimer House Museum to serve high-quality, innovative hands-on activities treating science and technology as an integral part of the humanities. In the Tinker Lab, participants use an array of technologies such as Scratch, Ev3, and Wedo, and build from scratch using various micro-controllers, proto boards, and coding programs. The museum sees the drive to build in three-dimensional spaces and coding as an invaluable 21st century literacy skillset.
Tinker Lab partners with local schools and community organizations to provide STEAM enrichment in a variety of in-school and afterschool residencies, outreach events, workshops, and family tinker festivals. Current partners include P.S.56 Lewis Latimer School, P.S.22Q, I.S.237Q, Queens Public Library, and the Child Center of New York Latimer Gardens, among others. Please email firstname.lastname@example.org to partner with us!
July 19 - July 30 Ages 7-10, 9:30am-12pm or 2-4:30pm, Monday-Friday Virtual S.T.E.A.M. Summer Camp Explore and learn coding, animation, hands-on making, and artistic design. $425 for two weeks/ $250 for one week.
Featured Tinker Activity: HEBOCON. Hebocon is a robot sumo-wrestling “competition.” It is a competition where robots–that have been built out of re-use materials –gather and somehow manage to engage in odd, funny battles.